FIELD NOTES
JOIN US FOR AN ECOLOGIK STEAM QUEST!
Welcome to the EcoLogik STEAM Quest! This exciting bi-monthly program is designed to engage, inspire, and challenge participants to solve real-world problems using their skills in Science, Technology, Engineering, Art, and Mathematics (STEAM). Each challenge is an opportunity to innovate, collaborate, and showcase your creative solutions.
New Partnership with Fleet’s BE WISE Program
The EcoLogik Institute and Fleet Science Center’s BE WiSE (Better Education For Women In Science And Engineering) Program are collaborating to provide underrepresented young female scientists exciting Science, Technology, Engineering, and Math (STEM) learning, mentorship, and career experiences in partnership with the region's research, industry, and academic institutions.
IF-THEN STEAM Squad at San Diego Comic-Con
San Diego Comic-Con sees lots of superheroes, but are any of them real heroes in real life? Yes! Enter the IF/THEN STEAM Squad, a group of diverse science, technology, engineering, and math professionals who use art to communicate and connect with audiences of all backgrounds and all ages. Check out this new video by EcoLogik Alumna Isabella Miller!
Ranger Sparks for Write Out - Riddle Me This
In this short video, youth Conservation and Environmental Stewardship Apprentices teach you about local species at Cabrillo National Monument and challenge you to create a riddle about species you find in your neighborhood. This video is part of Write Out, a collaboration between the National Park Service and National Writing Project.
The EcoLogik Change Makers
Check out this new video from EcoLogik Alumni Isabella Miller!!
Our Origin Story
Started in 2017 at Cabrillo National Monument in San Diego, California, the EcoLogik Project is a free and unique program that fuses ecology and technology and connects young, underrepresented female explorers and scientists (ages 10-16) to the natural resources and science of America’s National Parks. EcoLogik participants learn and incorporate technological advances and knowledge of the environment to collect natural resource data (community science), create 3D printed biomodels, learn basic coding and programming, and much more!